quarta-feira, 13 de janeiro de 2010

Exit Frame Event

I always wanted to listen to the exit frame event on Actionscript 3 but couldn't because I kept having an error in Event.EXIT_FRAME. Now looking at the livedocs of Flex 3.5 (my compiler) I saw that the constant is defined as "exitFrame" and I tried it and it worked! If you do

addEventListener("exitFrame", func);

then func will be called in the exit frame event :) I don't know why I keep having errors with the constant, but I'm happy to be able to use the event.

I hope this helped some restless soul that needed the event but could not make it work :p

quinta-feira, 7 de janeiro de 2010

New game on FGL

One of the things I like in FGL is that I can get developers' feedback on my game. This way I get some testing and suggestion from experienced developers of how I can improve the game. Right now my games is up and waiting for feedback from other developers. It's not finished yet, so it's just to see what they think about the idea and graphics.



See ya